AI Insights · Timothy · April 2024
Top 5 Roguelike Games on iOS in Netherlands Q1 2024
An overview of the performance of the top 5 Roguelike games on iOS in the Netherlands during Q1 2024, including weekly downloads, revenue, and active user trends.
The first quarter of 2024 saw interesting trends in the performance of the top 5 Roguelike games on iOS in the Netherlands. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Hero Wars: Alliance
Throughout the quarter, Hero Wars: Alliance experienced fluctuations in both revenue and active users. Weekly revenue peaked at approximately $14.3K in the last week of February, with a notable increase to $14.9K in the final week of March. Downloads showed a gradual decline, starting from 3.1K in the first week of January and dropping to 598 by the end of March. Active users also saw a decrease from 6.1K at the beginning of the quarter to 4.3K by the end.
RAID: Shadow Legends
RAID: Shadow Legends showed a consistent performance with weekly revenue peaking at around $15.4K in the last week of March. Downloads remained relatively low, with the highest being 421 in the second week of January. Active users fluctuated slightly, starting at 790 and ending at 671 by the end of March.
Legend of Mushroom
Newly released in March, Legend of Mushroom showed promising trends. Weekly revenue started at $7.4K and increased to approximately $13.8K by the last week of March. Downloads peaked at 4.7K in the first week and then stabilized around 1.2K. Active users remained steady, averaging around 4.4K throughout the month.
Idle Heroes - Idle Games
Idle Heroes - Idle Games had a varied quarter with revenue peaking at $6.5K in mid-February, followed by a drop and then a rise to $4K in the last week of March. Downloads were relatively low, with the highest being 123 in early January. Active users showed a slight decline from 1K at the start of the quarter to 840 by the end of March.
AFK Arena
AFK Arena saw modest performance with revenue peaking at $4K in the second week of January and then fluctuating around $1K to $2K for the rest of the quarter. Downloads remained low, peaking at 107 mid-January. Active users saw minor fluctuations, starting at 714 and ending at 655 by the end of March.
For more detailed insights and data on app performance, visit Sensor Tower.